| Game Developer

Portfolio2025

STAR SALVAGER

Star Salvager is a game available on Xbox and Steam. I worked as an Art Generalist during the tail end of it’s development, to help bring the project to a releasable state. Some of my contributions include:

  • Created retro-futuristic monitors, and bright neon navigation menus as part of a UI overhaul

  • Animated existing characters: Ice King, Amanita, Famous Rick

  • Animated existing main menu scene background art

  • Created numerous VFX within the game

Various UI assets. Photoshop

Ice King VFX and animations. Photoshop / Spine2D. 80 Hours

Main menu animation. Photoshop / Spine2D. 30 Hours


SPAZE GAME

Spaze Game is a world building project I’ve worked on over the years. It’s a collection of props and architectural forms, created to help convey an ancient and outlandish world.

 

 

SOME EXAMPLES OF MY CODE

 

A level generating system to use for 2D and 3D projects. C#


A shader for parallaxing and blending layers of a sky. C#


Prototyping a mechanic for a phone game * using purchased 3D models. C#


Mimicking lateral undulation using linear bezier curves. C#


A three dimensional array of integers, representing a 3D cube puzzle. C++